# 1.19.4
Other Changelogs
Changelogs listed here are for Minecraft version 1.19.4.
For other changelogs, click here.
# Minor
1.19.4-1.9.5
# Bug Fixes
- Fix a rare crash with the Adjudicator
- Fix the Adjudicator making hurt noises while invulnerable
- Fix Biome Makeover subtitles being incorrectly capitalised
1.19.4-1.9.4
# Bug Fixes
- Fix a potential issue with other mods and Biome Makeover Signs
- Fix Blighted Balsa Signs having the incorrect Blighted Balsa bark texture
# Other
- Updated Blighted Balsa Sapling texture
- Biome Makeover Sign textures have been moved to the correct
biomemakover:entity/signs/
folder- Cladded Armor textures have moved to the correct
biomemakeover:models/armor/
folder
1.19.4-1.9.3
# Bug Fixes
- Fix a Forge only crash with Biome Makeover Boats
- Fix Biome Makeover Boats briefly appearing as Acacia when placing them
- Fix Biome Makeover Boats sometimes visually being the wrong type on servers Note- This release makes some changes to Biome Makeover Boats, they may switch to a different wood type when loading for the first time
1.19.4-1.9.2
# Bug Fixes
- Badlands surface fossils not being correctly buried
- Fix Peat Composters not dropping anything when broken
- Fix Glowshroom and Mushroom Stem blocks not having a tool assigned
- Fix Peat Composters not having a tool assigned
- Fixed Budding Illunite and Illunite Buds not having a tool assigned
1.19.4-1.9.1
# Bug Fix
- Fix a client crash when interacting with a Mushroom Trader on a server
- Fix a Forge incompatibility crash with some mods
- Fix Ghosts and Scuttlers playing the wrong hurt sound
# Mobs
- Increase Ghost spawn rate
# Other
- Update zn_ch (Chinese Simplified) translation (Thanks NitsugaoO)
# Major
1.19.4-1.9.0
# Bug Fixes
- Fixed Cowboy Hat z-fighting
- Fixed Saguaro Cactus z-fighting
- Fixed an issue with Ghosts sometimes spawning in light areas
- Fixed the Stone Golem base hitbox remaining on the client side after the golem’s death
- Fixed Crab Chowder using the Cooked Crab food stats
- Fix the bottom of the Witch Quest UI missing a row of pixels
- Fixed disabled items appearing in the creative menu
- Fix an oopsy where Buttonbush and Marigolds & Wild Mushrooms were not generating
- Fix mod incompatibility issues related to crop/farmland blocks
- Fix mod icon not loading correctly
- Fix signs being crashy
- Fix Potted Glowshrooms not emitting light
- Fix Glowshroom Stem blocks not removing faces correctly
- Fixed some Barrels within Ghost Towns containing no loot
- Fix a Minecraft bug where Bell blocks not rotating when loaded by Jigsaw Structures ( MC-253819)
- Fix Nocturnal Effect not applying correctly
- Fix wooden blocks not necessarily playing the correct sound when toggled by a Ghost or Poltergeist block
- General stability improvements
# Generation
- Changed Blighted Balsa generation
- Now generate in groups
- Improved leaf placement
- Tweaked some Ghost Town buildings
- Removed real world iconography
- Fixed some buildings destroying the ground below them
- Fixed a Ghost Town Water Tower variant not generating
- Improved Ghost Town loot
- Replaced Mesmerite Boulders with Illunite Fissures
- Increase the amount of Wild Mushrooms generating in the Mushroom Fields
- Added Mushroom House structure
- Mansion structures have had their data pack support improved
# Mobs
- Scuttler AI has been tweaked to more consistently eat petals
- Pink Petals dropped from Scuttler eating Barrel Cactus is now dropped from a loot table
- Updated Witch Quests
- Can now reward froglights
- The “Swamp Jives” music disc is now more common
- Can now request tadpole buckets & mangrove propagules
- Stone Golems will now drop at least 2 Cladded Stone on death
- Pillagers can now drop Cladded Armor
- 50% chance for a patrol leader
- 5% for a regular pillager
- Pillagers can now drop Crude Cladding and Crude Fragments
- Patrol Leaders have a 100% Chance to drop either:
- 75% 1 - 4 Crude Fragments
- 25% 1 Crude Cladding
- Regular Pillagers have a 25% Chance to drop either:
- 90% 1 - 4 Crude Fragments
- 10% 1 Crude Cladding
- Renamed Cowboys to Marauder Pillagers
- IDs haven’t changed (yet)
- Updated Mushroom Trader trades
- Mushroom Trader no longer spawns naturally and no longer despawns (spawn in Mushroom House Structure)
- Improved mob path-finding around barrel cactus, saguaro cactus, smally lily pads, water lilies and Black Thistle
- Moth AI has been improved
- Rootling Petal drops are now controlled by loot tables
- Helmit Crabs will no longer pick up helmets with the
biomemakeover:helmit_crab_exception
tag (empty by default)- Witches will allow any item with the
biomemakeover:witch_hats
tag to be used for Witch Quests- Stone Golems can be healed with items in the
biomemakeover:heals_stone_golem
tag- Adjusted the Evoker’s chance of dropping an Illunite Shard, it is also now affected by looting
# Blocks
- Adjusted Paydirt loot table
- Barrel Cactus will no longer destroy items with the
biomemakeover:barrel_cactus_immune
tag (pink petals)- Added
biomemakeover:barrel_cactus_plantable_on
tag- Added
biomemakeover:saguaro_cactus_plantable
tag- Added Particles when Flowered Barrel Cactus is eaten by Scuttlers
- Illunite Rework
- Generates in Illunite Fissures
- Grows on Budding Illunite, from bud to cluster
- Blocks of Illunite can no longer be crafted back into 9 Illunite Shards
- Cladded Stone explosion resistance has been increased from 1.5 to 6
- Added Block of Crude Cladding
- Mossy Peat can now be cooked into Dried Peat
- Peat and Mossy Peat now have the
minecraft:dirt
tag allowing plants to be placed upon them- Tall Red and Brown Mushrooms can no longer be bonemealed
- Tall Red and Brown Mushrooms can now generate when bonemealing mycelium
- Peat is now renewable by dripping water into a full composter with dripstone
- Peat and Mossy Peat are now replaceable by moss
- Improved Willowing Branches selection boxes
- Willowing Branches can now grow past 3 long
- Willowing Branch Tips can be shorn to stop further growth
- Willowing Branches can be bonemealed
- Reviewed/Adjusted the map color for every block
- The Altar will not curse items with any curse that has the
biomemakeover:altar_curse_excluded
enchantment tag- The Altar will not upgrade any enchantment with the
biomemakeover:altar_cant_upgrade
enchantment tag- Blocks will now give off correct game events (sculk sensor signals) when activated by a Ghost or Poltergeist block
- Daylight Detectors can now be toggled by Ghosts and Poltergeist blocks
- Added Game Events (Sculk Sensor signals) to various Biome Makeover Actions
# Items
- Buffed Cladded Armor projectile resistance from 1 to 1.5
- Buffed Cladded Armor defense to be at the same level as iron rather than chainmail
- Added Crude Fragments
- 1 Crude Cladding can be crafted into 4 Crude Fragments
- 4 Crude Fragments can be crafted into 1 Crude Cladding
# Textures:
- The following textures have been updated:
- Purple, Green and Orange Glowshroom Blocks
- Glowshroom Stem
- Purple, Green and Orange Glowshroom Bricks
- Glowshroom & Mushroom Stem Brick
- Brown & Red Mushroom Brick
- Paydirt
- Cladded Stone
- Crude Cladding
- Bighted Balsa Logs and Sapling
- Illunite Cluster
- Glowfish (Entity, Raw Glowfish, Cooked Glowfish, Glowfish Bucket)
- Mushroom Trader
- Glowshroom Stew
- Some spawn egg colours
# Other
- Witch Quest Rewards are now data-driven
- Mushroom Villager trades are now data-driven
- Added uk_ua translation (Ukrainian), Thanks, Tema Hromosoma!
- Sorted Translation files