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Last updated Jun 24, 2023 Edit Source

# 1.19.4

Other Changelogs

Changelogs listed here are for Minecraft version 1.19.4.
For other changelogs, click here.

# Minor

1.19.4-1.9.5

# Bug Fixes

  • Fix a rare crash with the Adjudicator
  • Fix the Adjudicator making hurt noises while invulnerable
  • Fix Biome Makeover subtitles being incorrectly capitalised

1.19.4-1.9.4

# Bug Fixes

  • Fix a potential issue with other mods and Biome Makeover Signs
  • Fix Blighted Balsa Signs having the incorrect Blighted Balsa bark texture

# Other

  • Updated Blighted Balsa Sapling texture
  • Biome Makeover Sign textures have been moved to the correct biomemakover:entity/signs/ folder
  • Cladded Armor textures have moved to the correct biomemakeover:models/armor/ folder

1.19.4-1.9.3

# Bug Fixes

  • Fix a Forge only crash with Biome Makeover Boats
  • Fix Biome Makeover Boats briefly appearing as Acacia when placing them
  • Fix Biome Makeover Boats sometimes visually being the wrong type on servers Note- This release makes some changes to Biome Makeover Boats, they may switch to a different wood type when loading for the first time

1.19.4-1.9.2

# Bug Fixes

  • Badlands surface fossils not being correctly buried
  • Fix Peat Composters not dropping anything when broken
  • Fix Glowshroom and Mushroom Stem blocks not having a tool assigned
  • Fix Peat Composters not having a tool assigned
  • Fixed Budding Illunite and Illunite Buds not having a tool assigned

1.19.4-1.9.1

# Bug Fix

  • Fix a client crash when interacting with a Mushroom Trader on a server
  • Fix a Forge incompatibility crash with some mods
  • Fix Ghosts and Scuttlers playing the wrong hurt sound

# Mobs

  • Increase Ghost spawn rate

# Other

  • Update zn_ch (Chinese Simplified) translation (Thanks NitsugaoO)

# Major

1.19.4-1.9.0

# Bug Fixes

  • Fixed Cowboy Hat z-fighting
  • Fixed Saguaro Cactus z-fighting
  • Fixed an issue with Ghosts sometimes spawning in light areas
  • Fixed the Stone Golem base hitbox remaining on the client side after the golem’s death
  • Fixed Crab Chowder using the Cooked Crab food stats
  • Fix the bottom of the Witch Quest UI missing a row of pixels
  • Fixed disabled items appearing in the creative menu
  • Fix an oopsy where Buttonbush and Marigolds & Wild Mushrooms were not generating
  • Fix mod incompatibility issues related to crop/farmland blocks
  • Fix mod icon not loading correctly
  • Fix signs being crashy
  • Fix Potted Glowshrooms not emitting light
  • Fix Glowshroom Stem blocks not removing faces correctly
  • Fixed some Barrels within Ghost Towns containing no loot
  • Fix a Minecraft bug where Bell blocks not rotating when loaded by Jigsaw Structures ( MC-253819)
  • Fix Nocturnal Effect not applying correctly
  • Fix wooden blocks not necessarily playing the correct sound when toggled by a Ghost or Poltergeist block
  • General stability improvements

# Generation

  • Changed Blighted Balsa generation
    • Now generate in groups
    • Improved leaf placement
  • Tweaked some Ghost Town buildings
    • Removed real world iconography
    • Fixed some buildings destroying the ground below them
  • Fixed a Ghost Town Water Tower variant not generating
  • Improved Ghost Town loot
  • Replaced Mesmerite Boulders with Illunite Fissures
  • Increase the amount of Wild Mushrooms generating in the Mushroom Fields
  • Added Mushroom House structure
  • Mansion structures have had their data pack support improved

# Mobs

  • Scuttler AI has been tweaked to more consistently eat petals
  • Pink Petals dropped from Scuttler eating Barrel Cactus is now dropped from a loot table
  • Updated Witch Quests
    • Can now reward froglights
    • The “Swamp Jives” music disc is now more common
    • Can now request tadpole buckets & mangrove propagules
  • Stone Golems will now drop at least 2 Cladded Stone on death
  • Pillagers can now drop Cladded Armor
    • 50% chance for a patrol leader
    • 5% for a regular pillager
  • Pillagers can now drop Crude Cladding and Crude Fragments
    • Patrol Leaders have a 100% Chance to drop either:
      • 75% 1 - 4 Crude Fragments
      • 25% 1 Crude Cladding
    • Regular Pillagers have a 25% Chance to drop either:
      • 90% 1 - 4 Crude Fragments
      • 10% 1 Crude Cladding
  • Renamed Cowboys to Marauder Pillagers
    • IDs haven’t changed (yet)
  • Updated Mushroom Trader trades
  • Mushroom Trader no longer spawns naturally and no longer despawns (spawn in Mushroom House Structure)
  • Improved mob path-finding around barrel cactus, saguaro cactus, smally lily pads, water lilies and Black Thistle
  • Moth AI has been improved
  • Rootling Petal drops are now controlled by loot tables
  • Helmit Crabs will no longer pick up helmets with the biomemakeover:helmit_crab_exception tag (empty by default)
  • Witches will allow any item with the biomemakeover:witch_hats tag to be used for Witch Quests
  • Stone Golems can be healed with items in the biomemakeover:heals_stone_golem tag
  • Adjusted the Evoker’s chance of dropping an Illunite Shard, it is also now affected by looting

# Blocks

  • Adjusted Paydirt loot table
  • Barrel Cactus will no longer destroy items with the biomemakeover:barrel_cactus_immune tag (pink petals)
  • Added biomemakeover:barrel_cactus_plantable_on tag
  • Added biomemakeover:saguaro_cactus_plantable tag
  • Added Particles when Flowered Barrel Cactus is eaten by Scuttlers
  • Illunite Rework
    • Generates in Illunite Fissures
    • Grows on Budding Illunite, from bud to cluster
    • Blocks of Illunite can no longer be crafted back into 9 Illunite Shards
  • Cladded Stone explosion resistance has been increased from 1.5 to 6
  • Added Block of Crude Cladding
  • Mossy Peat can now be cooked into Dried Peat
  • Peat and Mossy Peat now have the minecraft:dirt tag allowing plants to be placed upon them
  • Tall Red and Brown Mushrooms can no longer be bonemealed
  • Tall Red and Brown Mushrooms can now generate when bonemealing mycelium
  • Peat is now renewable by dripping water into a full composter with dripstone
  • Peat and Mossy Peat are now replaceable by moss
  • Improved Willowing Branches selection boxes
  • Willowing Branches can now grow past 3 long
  • Willowing Branch Tips can be shorn to stop further growth
  • Willowing Branches can be bonemealed
  • Reviewed/Adjusted the map color for every block
  • The Altar will not curse items with any curse that has the biomemakeover:altar_curse_excluded enchantment tag
  • The Altar will not upgrade any enchantment with the biomemakeover:altar_cant_upgrade enchantment tag
  • Blocks will now give off correct game events (sculk sensor signals) when activated by a Ghost or Poltergeist block
  • Daylight Detectors can now be toggled by Ghosts and Poltergeist blocks
  • Added Game Events (Sculk Sensor signals) to various Biome Makeover Actions

# Items

  • Buffed Cladded Armor projectile resistance from 1 to 1.5
  • Buffed Cladded Armor defense to be at the same level as iron rather than chainmail
  • Added Crude Fragments
    • 1 Crude Cladding can be crafted into 4 Crude Fragments
    • 4 Crude Fragments can be crafted into 1 Crude Cladding

# Textures:

  • The following textures have been updated:
    • Purple, Green and Orange Glowshroom Blocks
    • Glowshroom Stem
    • Purple, Green and Orange Glowshroom Bricks
    • Glowshroom & Mushroom Stem Brick
    • Brown & Red Mushroom Brick
    • Paydirt
    • Cladded Stone
    • Crude Cladding
    • Bighted Balsa Logs and Sapling
    • Illunite Cluster
    • Glowfish (Entity, Raw Glowfish, Cooked Glowfish, Glowfish Bucket)
    • Mushroom Trader
    • Glowshroom Stew
    • Some spawn egg colours

# Other

  • Witch Quest Rewards are now data-driven
  • Mushroom Villager trades are now data-driven
  • Added uk_ua translation (Ukrainian), Thanks, Tema Hromosoma!
  • Sorted Translation files